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Maruf Khan Ornob
Maruf Khan Ornob
Unreal Engine Dev | 3D Artist
Dhaka, Bangladesh

Summary

I'm a skilled as a game 3D artist and self made game developer with a passion for creating stunning and engaging games.Experienced with both game and digital environment.

Contact: marufx32bit@gmail.com
Telegram: @Marufx86
Updated Resume: https://drive.google.com/file/d/1N87Me7UhewgpVTUQ99Hp_9tj1WLKqDoF/view

Skills

3D ModelingTexturingUV MappingGame DesignPython Scriptingvfxc++cad

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
SolidWorks
SolidWorks
Houdini
Houdini
Python
Python
Photoshop
Photoshop
Premiere
Premiere
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Stager
Substance 3D Stager
Revit
Revit
3ds Max
3ds Max
RizomUV
RizomUV
Figma
Figma
Gaea
Gaea
qgis
qgis
mastercam
mastercam
cloud compare
cloud compare
Autodesk ReCap
Autodesk ReCap
MeshLab
MeshLab
postshot
postshot
cloudcomap
cloudcomap
CloudCompare
CloudCompare

Experience

  • Unreal Engine Dev & 3D Artist at Eagle 3D Streaming
    Dallas, Texus., US
    September 2023 - Present

    Collaborate with senior Unreal Engine developers to implement Blueprints, UI elements, and custom materials, contributing to overall project architecture.

    - Develop and optimize 3D models, textures, animations, and materials for seamless integration into Unreal Engine, ensuring high performance and visual fidelity.

    - Manage asset integration and optimization within Unreal Engine, focusing on LODs, Nanite, lighting, and custom collision setups to enhance performance and scalability.

    - Implement multiplayer features using the E3DS plugin, enabling pixel-streamed gameplay and ensuring a smooth online experience.

    - Writing Documentation for internal use and clients.

    - Ensure seamless workflows between 3D production and Unreal Engine environments.

  • Junior 3D Modeler at BDGAME STUDIO
    Dhaka
    August 2022 - August 2023

    - Create game-ready 3D models using Autodesk Maya.

    - Perform UV unwrapping and retopology for optimized models.

    - Prepare high-poly ZBrush sculpts for game engines.

    - Develop real-time VFX using Houdini and Unreal Engine's Niagara.

    - Possess a strong foundation in Unreal Engine for level design.

  • 3D Mold Designer at Technocon Industrial Service
    Dhaka
    June 2020 - January 2022

    - Designed 3D molds for CNC machining using SOLIDWORKS.

    - Developed expertise in CNC machining and 3D printing processes.

    - Proficient in SOLIDWORKS and Mastercam X5 for mold creation.